Tuesday, October 16, 2012

Dark Souls Game Diary No. 1: Ring That Bell


Back around the beginning of the year, I bought Dark Souls along with Mass Effect 2 and 3 and Batman Arkham City. Of those games, the only progress I made was really made in Mass Effect 2. I did start into Dark Souls but I had become stuck on the Taurus Demon. Eventually I lucked into defeating the first major boss of the game and then got stuck working through Undead Burg towards Undead Parish.

Of course it also didn't help that the first time I played the game was the night before I got sick with a nasty stomach bug making its way around the family. I still haven't eaten the type of pizza I had that night, and Dark Souls honestly had a negative connotation for me that I could not overcome.

Time heals all wounds though, and I was inspired by hearing Bill Abner enjoy the PC port of the game (Prepare to Die Edition). So I picked it up again this week and have finally made some substantive progress. That and the great feelings I have about how the game plays already led to this first in a series of game diaries about my experience with Dark Souls.

For the uninitiated, Dark Souls is a sequel of a game called Demon Souls and both games are known for their brutal level of difficulty. However, if you can stomach the difficulty, what you will find is a game filled with subtle storytelling and a combat model that revitalizes what it means to play an RPG. It doesn't strike you in the first couple hours of game play, but with a few levels under the belt and some harder enemies coming in the second zone of the game (Undead Parish), the nuances of the combat model begin to come out.

You have to be strategic and careful with attacks and counter-attacks. I think it is a certainty that the shield you carry is far more important than the weapon you wield. That makes for a combat that feels more realistic. It is not just button mashing and cooldown timers, although the stamina bar is a manner of limiting your actions. There is real depth here, and I feel like I am just beginning to mine that depth. It brings a whole new meaning to "do a barrel roll" out of the way of that sling blade.

The thing I learned while trying to reach the Gargoyles boss at the top of Undead Parish was that sometimes you have to explore about to find all the connections and spots in this world. The game does not just hand things to you. Discovery is just as important as good tactics. I had been running through the gauntlet all the way from one of the initial bonfires (save points) in Undead Burg to the main church of the Undead Parish. I had made it to the church a couple of times, but the new level of enemies there always put me back at square one with a long road ahead.

But on the other side of the walkway from the entrance to the church is a wooded path the other direction. And what do you know, there's a bonfire right there as well as a blacksmith! This save point stops the 20 minute run back to the church and makes it a 1 minute walk. With this in hand, I was able to work on my tactics against the stronger enemies and not waste time spinning wheels in Undead Burg. This is key to success in Dark Souls...discover and know where your resources are.

The first couple of times I went up to face the gargoyles, it ends quickly and badly. I realized that I was not going to win making small bits of progress with my battle axe (even upgraded a bit at the blacksmith). So I retrained myself by grinding a little bit against the tough church mobs with a longer range and more devastating halberd weapon. The slower swings take a different strategy to use effectively compared to the battle axe.

But more importantly, when I equipped the weapon I did not have sufficient strength to use it one-handed well. I could still use it one-handed, but it was clunky. So I worked up a couple of levels to add some more strength points and the weapon became more and more useful. That is another great system in the game...sure you can use whatever items you pick up, but if they do not fit your character build, then they will not work well. It forces you into intelligent decisions and wise character building.

As a side benefit of grinding a couple of levels, I came up with the shards I needed to upgrade the halberd significantly at the same time I could use it more effectively. That allowed me to finally take some good attempts on the Gargoyles. On about my sixth or seventh serious attempt, I finally got them down. My combat and play skills still are not up to the par this game will require later, but it really feels like progress when you figure a boss out and find a way to defeat it.

And of course, the subtle story begins with you trying to ring two bells, one in the Undead Parish and another in Blighttown. The first bell has been rung. Game on, Dark Souls, game on.




Monday, October 15, 2012

TWITrek Character Insight No. 24: Kes

This is the latest installment in a series of "Character Insight" articles regarding the rich history of characters in the Star Trek universe.  An audio version will appear on the This Week in Trek podcast, available for direct download here.
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Welcome back to Character Insight!  This week, our subject is Kes from Voyager.



Kes comes aboard Voyager with Neelix during the pilot episode following Voyager's stranding in the Delta Quadrant. Kes serves as a field medic under the holographic doctor and as the caretaker of the airponics bay, which is used to grow edible vegetation for the crew.

Kes is an Ocampa, which is the race that was sheltered and guided by the Nacene Caretaker follownig the accidental damage caused to the atmosphere of the planet Ocampa caused by the Nacene.  Ocampa have a short lifespan of about nine years, and females like Kes only have the opportunity to give birth once in their short lives.

Kes has telepathic abilities similar in function to Betazoids, but she also possesses other abilities like precognition, telekinesis, and the ability to manipulate matter on a subatomic level.  After three years on the ship, Kes begins to transform as a result of her blossoming mental abilities, and she left the ship to evolve into a being of pure energy. In some respects, Kes is reminiscent of a member of the Q continuum, but without the arrogance.

While aboard Voyager, Kes had a long-term romantic relationship with Neelix that only ended because Kes was possessed by an alien named Tieran. When this relationship fell apart, many of the story lines surrounding Kes fell by the wayside. That helped lead to her removal from the show around the same time Seven of Nine became a new major character on the series.

Kes is a fan of spinach juice with a touch of pear, a drink introduced to her by Tom Paris. During her short time aboard Voyager, Kes stands up for the right of the holographic doctor and proves that the Voyager crew will sometimes have to think outside the box to get home to the Alpha Quadrant.

The best episodes featuring Kes include Time and Again, Elogium, Darkling, and The Gift.

Our notable quote this week comes from the episode Tuvix:

It's funny. If something happened to Tuvok, if Neelix were here, he'd be the first person to comfort me. And if I lost Neelix, Tuvok would be the first person to guide me spiritually. Now I don't have either of them.  

Actress: Jennifer Lien played Kes and she has not acted regularly since 2000.  Lien also appeared on the Men in Black TV series and on American History X.

Until next time, live long and prosper...

Monday, October 8, 2012

TWITrek Character Insight No. 23: Worf

This is the latest installment in a series of "Character Insight" articles regarding the rich history of characters in the Star Trek universe.  An audio version will appear on the This Week in Trek podcast, available for direct download here.
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Welcome back to Character Insight!  This week, our subject is Commander Worf from TNG and DS9. (he of the Aargh noise mating call in The Dauphin, season 2)



Worf is the Chief of Security aboard the Enterprise-D. Worf is the first Klingon to graduate from Starfleet Academy and serve in Starfleet, which fulfilled a prophecy of Klingon legend Kahless during Worf's undertaking of a Klingon coming-of-age ritual.

Following the destruction of the Enterprise-D, Worf took an extended leave of absence and considered leaving Starfleet. When Commander Ben Sisko asked Worf to be a strategic operations officer aboard Deep Space Nine, he accepted to avoid some bad politics in the Klingon regime in power at the time. Worf also commanded the Defiant starship whenever Ben Sisko could not, including in the battle with the Borg that led to Worf joining the crew of the Enterprise-E.

Worf grew up with human foster parents after his Klingon parents were killed in a Romulan raid on his home colony as a young child. He learns quiet discipline and self-control not normally seen in Klingons as a result of growing up with human children.  This self-control stems from an incident where Worf accidentally collided his forehead ridges with a human player during a children's soccer game, which led to the death of the human player and a tough lesson about life's fragility to Worf.

Worf enjoys singing Klingon operas whenever he is alone. Worf also enjoys a wide variety of foods thanks to his dual upbringing, but the most notable preference for Worf is prune juice, a "warrior's drink" introduced to him by Guinan.

The baldric or sash worn across Worf's uniform was a cloth one reused from TOS Klingons in a couple of epsidoes of that series.  In season two, the baldric was reformed out of metal using bicycle chain and became Worf's signature appearance.

As a result of appearing in eleven total seasons of two different shows as a regular cast member, Worf holds the record for most appearances by characters of Star Trek. Worf also holds the record for revivals from death at three, but not the record for total deaths, which is held by Kathryn Janeway.

The best episodes featuring Worf include Sins of the Father, Redemption, Birthright, and Apocalypse Rising.

Our notable quote this week comes from the episode Qpid:

"Sir I protest! I am not a merry man!
 


Actor: Michael Dorn is the actor who played Worf. Dorn continues to act today in television and movies, including recently on the TV series Castle. He recently joined twitter @AKAWorf.

Until next time, live long and prosper...

Sunday, September 30, 2012

TWITrek Character Insight No. 22: Pavel Chekov

This is the latest installment in a series of "Character Insight" articles regarding the rich history of characters in the Star Trek universe.  An audio version will appear on the This Week in Trek podcast, available for direct download here.
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Welcome back to Character Insight!  This week, our subject is Pavel Chekov from The Original Series. (Nuclear Wessels!)



Chekov is a Russian who served as navigator aboard the Enterprise under Captain Kirk. Chekov actually rotated to other stations such as science as well, but navigator is where Chekov settled in during the five year mission. He returns as Chief of Security aboard the Enterprise during the movies.

Although Chekov did not join the show until the second season, he joined the crew sometime during the first season based on what Chekov knew of events in the first season. The most notable example of this is his familiarity with Khan in Star Trek II, although Space Seed was a season one episode.

Chekov is wildly proud of his Russian heritage and makes numerous big claims about Russian culture during the show. These boasts include that the Garden of Eden is located just outside Moscow, Cinderella was a Russian epic, and the saying "Fool me once, shame on you, fool me twice, shame on me" was coined in Russia. Although each of these is untrue, you can't fault Chekov for his home country pride.

Chekov was added to the show to fill a lot of roles originally written for Sulu because George Takei was busy filming The Green Berets during much of season two. Although Chekov was drafted as a young Englishman originally, Gene Roddenberry changed him to Russian after receiving some complaints that fashioning a future with a united world and no U.S.S.R. presence was disingenuous.


The wig that Chekov originally wore was designed to make him look like the musician Davy Jones, but it comes across as looking like one of the Monkees.

The best episodes featuring Chekov include The Way to Eden, Who Mourns for Adonais, and The Tholian Web.


Our notable quote this week comes from the episode The Trouble With Tribbles:
Scott: When are you gonna get off that milk diet, lad?
Chekov: This is vodka.
Scott: Where I come from, that's soda pop.
Scott: [raising his glass] Now this is a drink for a man.
Chekov: Scotch?
Scott: Aye.
Chekov: It was invented by a little old lady from Leningrad.

Actor: Walter Koenig is the actor who played Chekov. Koenig has acted for 50 years now and is also well known for his role as scoundrel Bester on Babylon 5.

Until next time, live long and prosper...

Sunday, September 23, 2012

TWITrek Character Insight No. 21: Morn

This is the latest installment in a series of "Character Insight" articles regarding the rich history of characters in the Star Trek universe.  An audio version will appear on the This Week in Trek podcast, available for direct download here.
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Welcome back to Character Insight!  This week, our subject is Morn from deep Space Nine and Voyager.



Morn is a Lurian who is a frequent patron of Quark's Bar on the Deep Space Nine station. Morn owns a shipping business that specialized in the transport of mundane cargo.

This seemingly mundane business likely results from Morn settling down following his role in the theft of 1,000 bricks of gold-pressed latinum during the Lissepian Mother's Day Heist.  Morn's role in this heist is discovered just days after the statute of limitations for prosecuting him expired.  Morn hid the latinum inside his second stomach, and Quark believes this is why Morn lost nearly all of his hair.

Although Morn never speaks on camera during the series, he is known for being quite the talker. Provided an opportunity to talk about his 17 brothers and sisters, he will talk your ear off as you sit at the bar. Morn did speak in the German version of the episode "The Jem'Hadar", but that line never made it to the English language version.

He is such a regular customer at Quark's Bar that when he leaves on vacation, Quark makes a TuPac-like hologram of him in his normal seat to encourage other patrons to come in the bar as normal. Morn always sits on the right hand side of the bar, which is clearly an homage to the character Norm from Cheers. Other little shoutouts to the Cheers character also exist, such as the similar greeting Morn gets from Dax when seen in the bar.

Jadzia Dax was interested in Morn romantically, but she has to settle for Worf when Morn turns her down. Morn buys Quark's bar when Quark retires, remaining a fixture at his favorite location.

The best episodes featuring Morn include Favor the Bold, Who Mourns for Morn, and Blaze of Glory.

Actor: Mark Allen Shepherd is the actor who played Morn. Although most of his appearances are uncredited, Shepherd showed up in over 90 total Star Trek episodes.

Special Thanks to listener Douglas for suggesting this unique character and providing much of the information today. He can be reached on Twitter at @dstoryii

Until next time, live long and prosper...

Monday, September 17, 2012

TWITrek Character Insight No. 20: Phlox

This is the latest installment in a series of "Character Insight" articles regarding the rich history of characters in the Star Trek universe.  An audio version will appear on the This Week in Trek podcast, available for direct download here.
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Welcome back to Character Insight!  This week, our subject is Doctor Phlox from Enterprise.



Phlox serves as the Chief Medical Officer aboard the Enterprise NX-01. He is a Denobulan with over 50 years of practice before joining the crew of Enterprise as part of the Interspecies Medical Exchange program.

Phlox is differentiated from other Chief Medical Officers in that he fills his sickbay with many different types of alient plants, spores, and living pets and creatures in addition to medical instruments. Phlox used these animals in many different types of unique treatments for the crewmembers of Enterprise.

Phlox served at Starfleet Medical on Earth for two years before joining Enterprise, and he finds a love of Chinese food while serving on Earth. He considers egg drop soup to be one of humanity's greatest contributions to society at large.

Phlox holds over a dozen scientific degrees, ranging from veterinary medicine to dentistry and psychiatry. His expertise in psychiatry comes in handy when the Enterprise assigns him to be ship's counselor as well as Chief Medical Officer. In this role, Phlox forms close bonds with many of the other senior officers.

Phlox had three wives, who each have 3 husbands of their own.  This family grouping results in a total of 720 total relationship pairings, and 42 of which have romantic implications. As a result, Phlox is part of a big family including 31 children, although only five of these children are his own. He maintains good relations with his two daughters, a surgeon and a biochemist, but his relationship is strained with two of his sons.

Similar to some of the animals he uses in treatment, Phlox goes through an annual hibernation period for up to six days. When threatened, Phlox has the ability to blow up his face like a blowfish to scare off attackers.



The best episodes featuring Phlox include: Dear Doctor, from season 1; A Night in Sickbay, from season 2; Regeneration, from season 2; and Doctor's Orders, from season 3.

Our notable quote this week comes from the episode Dead Stop in season 2:
Lieutenant Malcolm Reed: It can't be ethical to cause a patient this much pain.
Dr. Phlox: It's unethical to harm a patient; I can inflict as much pain as I like.


Actor: John Billingsley is the actor who played Doctor Phlox. Billingsley's most notable role since Enterprise has been a four-year stint on the show True Blood.

Until next time, live long and prosper...

Tuesday, September 11, 2012

TWITrek Character Insight No. 19: Tom Paris

This is the latest installment in a series of "Character Insight" articles regarding the rich history of characters in the Star Trek universe.  An audio version will appear on the This Week in Trek podcast, available for direct download here.
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Welcome back to Character Insight!  This week, our subject is Lieutenant Tom Paris from Voyager.



Tom Paris serves as pilot and flight controller aboard the Voyager during the seven year stranding in the Delta Quadrant.  Paris was a Starfleet prisoner brought aboard as an observer and Maquis expert to help the Voyager track down Chakotay's ship Val Jean.  However, he is reinstated as a Starfleet officer by Captain Janeway in view of the lack of personnel available following the transfer to the Delta Quadrant.

The character of Tom Paris was based on the Nicholas Locarno character, who leads Wesley Crusher and four other cadets to perform an illegal flight maneuver in the TNG episode The First Duty. The show writers created a different character because they wanted this bad boy to be one who was redeemable, while Locarno was not.

Paris grew up as the son of a Starfleet Admiral, and his father put so much pressure on Paris that his childhood was very troubled. Rather than being able to pursue his first love of the sea in the Federation Naval Patrol, his father forces him into Starfleet Academy. As a result, Paris has a disposition towards acting out against the system he initially wants no part of.

Despite developing a passion and a talent for piloting, Paris is forced out of Starfleet after he covers up a piloting error that led to the death of three fellow officers on his first starship. He ends up joining the Maquis for a few weeks, and that is how he is captured and put in prison by the Federation.

However, his ties to the Maquis and his piloting ability lead to the situation where Janeway reinstates him to drive the Voyager. With only a couple of exceptions in the seven-year journey, Paris proves that he was worth giving another chance to redeem himself. His most notable contribution to the successful return of Voyager was the construction of the Delta Flyer shuttle, which was designed specifically for use in the hostile Delta Quadrant.

In addition to things related to the ocean, Paris is passionate about much of 20th Century American culture, including movies, internal combustion cars, and novels of the time period. Paris also has a flair for holographic narratives, highlighted by his repeating portrayal of a protagonist named Captain Proton, and his favorite bar in France which is used as the Voyager version of Ten Forward.

Although Paris was only promoted to Lieutenant Junior Grade in the pilot episode, his character wears the rank pips of a full Lieutenant for several episodes before the mistake was caught. Paris had the middle name Eugene, which was a tribute to Gene Roddenberry.

The best episodes featuring Paris include: Threshold from Season 2, Worst Case Scenario from Season 3, Thirty Days from Season 5, and Lineage from Season 7.

Our notable quote this week comes from the episode Threshold:
Tom Paris: When I was a boy, my father used to tell me that I was special. That one day I'd do something significant. My teachers at school, all the kids, everyone used to say, "Tom Paris is gonna do something important when he grows up". Obviously that didn't happen.
Captain Kathryn Janeway: This isn't about personal redemption. We're talking about medical risk. Your life could be in danger, and we need you.
Tom Paris: Captain, this is the first time in ten years I feel I *have* a life to risk. 





Actor: Robert Duncan McNeill is the actor who played Tom Paris and Nicholas Locarno in TNG.  Although he took a break from acting for 10 years, he recently appeared on an episode of the TV comedy Chuck.

Until next time, live long and prosper...